A devastated Earth. Rogue bio-weapons. And a recruit with secrets. In this explosive new military science fiction novel, a tight-knit infantry squad is thrown into battle against a mysterious enemy that appears without warning and strikes without mercy. There´s only one way for a man with Maseo Kaytu´s secrets to join the military: by volunteering for a suicide mission as a ´cry pilot´. He cheats the system to survive, but you can´t fake basic training. Assigned to a squad of misfits, Kaytu learns how to fight, how to obey, and how to trust. Yet the more he bonds with his fellow recruits, the more he risks exposure of his criminal past. Keeping his secret is about to become the least of his problems. Kaytu discovers that his platoon is being deployed against a new kind of rogue bio-weapon. One that has torn apart every military force it´s ever faced . . . .
Nintendo bringt mit dem Classic Mini: Super Nintendo Entertainment System (kurz: SNES Classic Mini) bereits die zweite Retro-Konsole auf den Markt, mit der man die Spielehits von damals neu erleben kann. In diesem Buch findest du zu allen 21 Spielen der SNES Classic Mini alle wichtigen Cheats, Tipps und Tricks kompakt zusammengefasst. Level Codes, um in bestimmte Spiellevel zu gelangen, geheime Level, Cheat Codes für Leben, Ausrüstung und vieles mehr. Diese Publikation ist kein offizielles Lizenzprodukt der Nintendo Co., Ltd. Nintendo classic mini ist ein eingetragenes Warenzeichen der Nintendo Co., Ltd.
Mit dem Nintendo Classic Mini: Nintendo Entertainment System (kurz: NES) kommt ein Klassiker der Spielegeschichte zurück auf den Markt. Mit 30 Spielen die Gaming-Geschichte schrieben wie z.B. PAC-MAN, ´´Super Mario Bros.´´ oder ´´The Legend of Zelda´´. Früher hat man die Cheats und Tipps aus den damals beliebten Computerzeitzschriften gesammelt. Doch wo ist die Sammlung von einst? Hier findest Du alle wichtigen Cheats, Tipps und Tricks zu den 30 Spielehits der NES Classic Mini kompakt in einem Buch. Level Codes um in bestimmte Spiellevel zu gelangen, Geheime Level, Cheat Codes für Leben, Ausrüstung uind vieles mehr, welche Waffe ist die beste um bestimmte Gegner zu besiegen und viele weitere Tipps und Tricks zu allen 30 Spielen. Diese Publikation ist kein offizielles Lizenzprodukt der Nintendo Co., Ltd. Nintendo classic mini ist ein eingetragenes Warenzeichen der Nintendo Co., Ltd.
When a rogue 19-year-old witch is recruited to help guard an ancient magical Bestiary, a breath-stealing journey begins... _____________________________________________ Being an empath has its advantages. Harley Merlin can sense people´s emotions, among other things. It´s how she snagged her first job pinpointing cheaters at a casino. But she has no clue where she got these freakish powers because she spent her childhood jumping from home to home in the foster system, and her father left her with nothing more than a cryptic note. Then she crosses paths with a terrifyingly real monster. Which is when a mysterious and annoyingly arrogant young warlock named Wade Crowley steps in, introducing her to a hidden world of beasts, magicals, and covens riddled with secrets-as well as clues about her murky past. Whether she likes it or not, this new world is where she belongs. But after a disturbing twist of events, Harley quickly realizes that her past is darker than she could ever have imagined. And that someone in the coven is out for her blood. With the help of Wade and her new friends, she must figure out who the traitor is and why they´re targeting her... Before the human and magical worlds dangerously collide. Potter fans, welcome to an exciting new world. _____________________________________________ *What Early Readers Are Saying:* ´´I love the Harry Potter series. This first book here made me realize I could love another series.It´s great!!´´ ¿¿¿¿¿ ´´Harley grabs you by the hand and drags you right into her world.´´ ¿¿¿¿¿ ´´Enchanting! A fantastic new take on magic and monsters.´´ ¿¿¿¿¿ ´´Heart warming story line with intrigue and suspense.´´ ¿¿¿¿¿ ´´Well written, funny, and refreshingly different.´´ ¿¿¿¿¿ ´´Would recommend it for teens and adults alike.´´ ¿¿¿¿¿ Over 600 worldwide 5 star reviews of the series. _____________________________________________ If you love J.K. Rowling or Cassandra Clare, this will be a ride you won´t want to miss. Buy now and start turning the pages... *Beware of spoilers in the reviews below that are without spoiler alerts.*
Video games have been a central feature of the cultural landscape for over twenty years and now rival older media like movies, television, and music in popularity and cultural influence. Yet there have been relatively few attempts to understand the video game as an independent medium. Most such efforts focus on the earliest generation of text-based adventures (´´Zork,´´ for example) and have little to say about such visually and conceptually sophisticated games as ´´Final Fantasy X, Shenmue, Grand Theft Auto, Halo, ´´and´´ The Sims,´´ in which players inhabit elaborately detailed worlds and manipulate digital avatars with a vast--and in some cases, almost unlimited--array of actions and choices. In ´´Gaming,´´ Alexander Galloway instead considers the video game as a distinct cultural form that demands a new and unique interpretive framework. Drawing on a wide range of disciplines, particularly critical theory and media studies, he analyzes video games as something to be played rather than as texts to be read, and traces in five concise chapters how the ´´algorithmic culture´´ created by video games intersects with theories of visuality, realism, allegory, and the avant-garde. If photographs are images and films are moving images, then, Galloway asserts, video games are best defined as actions. Using examples from more than fifty video games, Galloway constructs a classification system of action in video games, incorporating standard elements of gameplay as well as software crashes, network lags, and the use of cheats and game hacks. In subsequent chapters, he explores the overlap between the conventions of film and video games, the political and cultural implications of gamingpractices, the visual environment of video games, and the status of games as an emerging cultural form. Together, these essays offer a new conception of gaming and, more broadly, of electronic culture as a whole, one that celebrates and does not lament the qualities of the digi
In austerity Britain, disabled people have become the favourite target. From social care to the benefits system, politicians and media alike have made the case Britain´s 12 million disabled people are a drain on the public purse. In Crippled , leading commentator Frances Ryan exposes the disturbing reality, telling the story of those most affected by this devastating regime. This includes a paralyzed man forced to crawl down the stairs because the council wouldn´t provide accessible housing; the malnourished woman sleeping in her wheelchair; and the young girl with bipolar forced to turn to sex work to survive. Through these personal stories, Ryan charts how in recent years the public attitude towards disabled people has transformed from compassion to contempt: from society´s `most vulnerable´ to benefit cheats. Crippled is a damning indictment of a safety net gone wrong, and a passionate demand for an end to austerity measures hitting those most in need.
On the right side of the law. Sort of. Sebastian Rudd is not your typical street lawyer. He works out of a customized bulletproof van, complete with Wi-Fi, a bar, a small fridge, fine leather chairs, a hidden gun compartment, and a heavily armed driver. He has no firm, no partners, no associates, and only one employee, his driver, who´s also his bodyguard, law clerk, confidant, and golf caddy. He lives alone in a small but extremely safe penthouse apartment, and his primary piece of furniture is a vintage pool table. He drinks small-batch bourbon and carries a gun. Sebastian defends people other lawyers won´t go near: a drug-addled, tattooed kid rumored to be in a satanic cult, who is accused of molesting and murdering two little girls; a vicious crime lord on death row; a homeowner arrested for shooting at a SWAT team that mistakenly invaded his house. Why these clients? Because he believes everyone is entitled to a fair trial, even if he, Sebastian, has to cheat to secure one. He hates injustice, doesn´t like insurance companies, banks, or big corporations; he distrusts all levels of government and laughs at the justice system´s notions of ethical behavior. Sebastian Rudd is one of John Grisham´s most colorful, outrageous, and vividly drawn characters yet. Gritty, witty, and impossible to put down, Rogue Lawyer showcases the master of the legal thriller at his very best.
´´In an entertaining and lively account, Akerlof and Shiller show that while the pursuit of profits may lead to products that enrich our lives, it may also lead to manipulation and deception. Much of recent innovation has led to products that make cheating the public easier. The implications are complex and profound.´´--Joseph E. Stiglitz, Nobel Laureate in Economics´´Phishing for Phools is an intellectual tour de force. It may change your image of the invisible hand into an invisible phoot, always looking to trip you up. Read it for phun; read it for wisdom.´´--Alan S. Blinder, author of After the Music Stopped: The Financial Crisis, the Response, and the Work Ahead´´A phabulous book! This is economics after the behavioral revolution at its best.´´--Samuel Bowles, Santa Fe Institute´´Akerlof and Shiller provide a phenomenal guide to the pitfalls of the phree market. This redemptive revision of economic theory explains the built-in risks of rip-offs in a profit-maximizing world.´´--Nancy Folbre, professor emerita, University of Massachusetts, Amherst´´As Akerlof and Shiller remind us, the same incentives that lead sellers to introduce innovations that improve quality and reduce costs also ensure that no profitable opportunity to cheat us will remain unexploited. This highly readable and insightful book will transform how we think about the role of government.´´--Robert H. Frank, author of The Economic Naturalist´´Akerlof and Shiller extend the standard ?market failure´ theory--which says that there is a potential role for government intervention when markets fail--by showing that markets fail not only because of the familiar reasons of externalities and unfair income distribution, but also because of the pervasive phenomenon of ?phishing for phools´ (profit-seeking through manipulation and deception). They point the way to a new paradigm freed from the constraints of market failure theory, able to illuminate ?control by capital´ (partly through phishing) and to prescribe for ?control of capital´ (partly by techniques for limiting phishing suggested here).´´--Robert H. Wade, London School of Economics´´This insightful book exposes a fundamental contradiction in the market system. Consumers and policymakers beware: profit-seeking businesses foster efficiency and innovation, but have strong incentives to manipulate you and sophisticated new data tools allow them to do so in personalized ways.´´--Laura D´Andrea Tyson, University of California, Berkeley´´This fun but serious book tells how the standard story about free markets often gets it wrong. Indeed, Akerlof and Shiller suggest that we should drop the view of markets as generally benign institutions. The argument is laid out with the help of fascinating anecdotes, the language is conversational, and the book is easy to read. It is addressed to a broad audience, but economists will enjoy it too.´´--Dani Rodrik, author of The Globalization Paradox´´Phishing for Phools is a coherent and highly plausible explanation of why markets--although usually beneficial--can lead to undesirable outcomes. The book takes an intriguing approach and gives many interesting examples.´´--Diane Coyle, author of GDP: A Brief but Affectionate History